The
unspoken rules of web-development
Promises
made by the sales staff have no basis in reality. The sales staff
will promise anything.
Speed. Quality. Affordability. Pick any two.
If three designs
are shown to a client, your least favorite will
be chosen or any combination of worst components of each.
If
two designs are shown, a third will be requested.
If provided,
then
one of the first two will be chosen. If you ask for more copy
it will be sent as a .jpg.
If you ask
for images they will send powerpoint presentations.
The best
designs never survive contact with the client.
The best way
to find errors
in your code is to show a client "a
new feature".
Time allowed to complete work is inversely
proportional to time taken by client to work out what to complain
about.
Doctors,
astronauts, and plumbers need training to do their jobs,
but anyone with a computer is a web-designer.
No matter how
detailed the tech support FAQ is, nobody has ever heard of
your problem.
Your client will often not like your design but not quite know
why.
Computer crashes always happen exactly 30 seconds before
saving.
A client who knows exactly what he wants is worse than
one that
has no idea.
Clients who do not provide content upfront will
complain about the use of Lorem Ipsum.
Everything has to be
done immediately,
deadlines are incredibly
important unless client has to provide materials or approve
your work.
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